Lieu:
i_Park Klingholz 13, 97232 Giebelstadt
97232 Giebelstadt
Bayern
Allemagne
Plus de postes en Allemagne
Volume:
40h/semaine
Type de contrat:
Stage
Publiée le:
15/10/2026
À partir du:
15/10/2026
Site web:
Postuler ici
www.thqnordicmobile.com/en/jobs/internship-game…
Internship Game Artist
Compétences: 3D Modeling Adobe Photoshop Blender Unity
A one-semester mandatory internship in game art: the whole asset workflow from 3D modelling and hand-painted textures to implementation in Unity, including UI art, effects and animation.
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Please note that we will only be offering new internships again starting in the summer semester of 2027! Unfortunately, we have no available slots before that time! Thank you for your understanding!
THQ Nordic Mobile operates as an international indie game and premium mobile game publisher and developer.
You’re studying game art and are interested in pursuing a career in the games industry? Our subsidiary HandyGames Studios GmbH offers students the opportunity to become part of our team for one semester as part of a mandatory internship. You will have the chance to learn from experienced professionals while contributing to the successful development of our latest games! You’re looking for an internship where you can fully explore your passion for games? Then you've come to the right place!
We are looking for a talented intern to contribute their skills to our current in-house game project, which is set in a science fiction world with a focus on story and combat. You will work closely with our artists, designers, and software engineers to bring our game ideas to life. Join us and create next-gen content for PS5, Xbox Series X, PC, and more.
Within the game project, you will mainly work with the Adobe Photoshop, Blender and Unity 3D.
Responsibilities
- Realize your own concepts or those of other artists in 2D and 3D assets.
- Take care of the entire game asset creation workflow, from 3D modeling and hand-painted textures to implementation in Unity.
- Your responsibilities will include UI art, visual effects, and animation.

