Paradox Interactive

Lieu:
Delft
Pays-Bas

Plus de postes à Delft

Volume:
40h/semaine

Type de contrat:
Stage

Publiée le:
15/10/2026

À partir du:
15/10/2026

3D Environment art internship - 1st half 2027

Environment Artist

Compétences: Environment Art Maya Substance Painter ZBrush

Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft.

L'entreprise a publié cette offre en anglais – il n'en existe pas de version dans votre langue.

Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft.

You will work on props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer, implementing your work directly into our custom engine. If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you!

Requirements

  • Currently enrolled at a Dutch or Belgian school in a relevant field of study.

  • Able to work on-site at our studio in Delft.

  • Internships have a minimum duration of 5 months (internship payment provided).

  • Provide an extensive portfolio—we want to be impressed by your work!

  • You love playing games. Experience with game mods or hobby projects is a bonus.

Interested? Please contact us with your portfolio!

Maya ZBrush Substance Painter/Designer