Location:
Valencia
Spain
More positions in Spain
Scope:
40h/week
Remote share:
20%
Type of work:
Permanent position
Posted:
Oct 16, 2026
From:
Oct 16, 2026
Website:
Apply here
digitalsungames.com/jobs/environmental-artist3d/
Environmental Artist 3D
Skills: 3D Modeling 3ds Max Concept Art Shader Programming Substance Painter Unreal Engine
Digital Sun is a standout studio in the indie game world. With three successful titles behind us, we’re always pushing creative boundaries and exploring new frontiers.
Digital Sun is a standout studio in the indie game world. With three successful titles behind us, we’re always pushing creative boundaries and exploring new frontiers. Now, we’re searching for talented individuals to join us as we take on fresh challenges and continue shaping the future of indie gaming.
We are looking for a talented and passionate Environment Artist to join our in-house team in the vibrant city of Valencia, Spain.
If you love building worlds, crafting spaces that tell stories, and bringing game environments to life from blockout to final polish, we would love to see your work!
Minimum Requirements
- 2+ years of experience working as an Environment Artist in the gaming industry or a related field.
- Proficiency in 3D modeling software (e.g., Blender, Maya, 3ds Max) with solid experience in modeling, UV mapping, and texturing environment assets and props.
- Proficiency in texturing tools (e.g., Substance Painter, Substance Designer, Photoshop), including tileable textures and trim sheets.
- Experience building environments in game engines like Unity or Unreal Engine, including level art, set dressing, and asset integration.
- Experience creating modular kits and reusable assets that fit within technical and performance constraints.
- Strong art foundations, preferably with fine arts studies.
- Strong understanding of color theory, composition, scale, and lighting to create readable, atmospheric spaces that support gameplay.
- Ability to translate concept art into 3D environments while preserving the intended art style.
- Strong communication skills and ability to work in a Spanish and English-speaking environment.
Desired Requirements
- Experience with stylized art styles and hand-painted texturing.
- Notions in 2D concept art or paintovers for environment ideation.
- Familiarity with PBR workflows for creating textures and materials.
- Knowledge of sculpting tools like ZBrush for creating detailed environment assets.
- Familiarity with shader creation (e.g., Shader Graph, Amplify, Unreal Material Editor) and real-time rendering optimization (LODs, draw calls, texture budgets).
- Experience with lighting, post-processing, and atmospheric effects in game engines.
- Notions in VFX and particle systems for environmental effects (water, fog, foliage, ambience).
- Experience with terrain tools, foliage, and vegetation creation.
- Notions in level design principles and close collaboration with level designers.
- A portfolio showcasing a variety of environments and art styles, from stylized to realistic.
- Familiarity with agile development processes (Scrum, Kanban).
What We Offer
- Flexible working hours with the option to work remotely one day per week.
- Work-life balance made easier with a 35-hour work week (7-hour workday).
- Competitive salary, aligned with your experience and profile.
- A supportive and dynamic work environment, where creativity and collaboration thrive.
- The opportunity to work on top-tier, high-quality games that push the boundaries of innovation.
- Complimentary breakfast every morning at the office to start your day right.
- Private health insurance subsidy to help keep you and your loved ones protected.
- Mental health support because we care about your well-being.
- Free language classes in both English and Spanish to help you grow personally and professionally.
- Optional benefits for transportation and dining to make your daily routine smoother.
- Regular social events and team gatherings, fostering a strong sense of community and fun.
