Anastasya-Kamelia Voronoy
(She/They)

Level:
Lead

Education:
Academia de Arte Plastice

Open to:
Permanent position

Available from:
Nov 16, 2026

Hours/week:
50

Rates:
2000 €/month

Location:
Chisinau
Moldova

Website:
https://www.artstation.com/asyavoronoy

Links:

Anastasya-Kamelia Voronoy

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2D Game Artist | Concept Artist | Art Director

2D Artist Art Director Concept Artist

Skills: 2D Art 3D Art AAA Games Adobe Photoshop AR Games Aseprite Blender Concept Art Environment Art

Game artist with 7+ years of experience creating stylized characters, environments and props for mobile, casual and strategy games. Work spans production-ready concept art, marketing illustrations and realtime assets. Led a VRart team along hands-on prod.

  • Concept art & visual development - Created character turnarounds, model sheets, faction designs and environment concepts. Supplied paintovers and references for 3D artists and animators.
  • Marketing art - Designed an isometric island-farm banner for a Taonga art test, using character placement, color and lighting to guide the viewer's eye through the scene.
  • Technical art - Built Fish of Fortune, a Three.js game prototype with sprite-sheet animation, pooled particles and frame-rate-independent movement. Reskinned a separate HTML5 game using custom 3D assets, retopology, UV mapping and textures.
    WORK EXPERIENCE
    2D & 3D Game Art Instructor | Independent Courses
    From Sep 2025
    Taught one-on-one courses in 2D and 3D game art and led group classes for Estonian students. Designed practical assignments, guided students through Blender modeling, UV mapping, texturing and Unity integration, and provided individual feedback.
    Project Manager / Art Production Coordinator
    Game Solutions • Dec. 2025- Aug 2026
    Coordinated art production for Piggy Mine and Art Blocks, including character art, animation and gameplay Ul. Developed faction and environment concepts for Legends of Forgotten Kingdoms and guided the handoff to 3D.
    Art Director / Principal Artist
    AvantajPrim/JollyCo Sep. 2024-Oct.2025
    Defined the visual style and led 5-7 artists from concept through Unity integration. Created environment and character concepts, reviewed 2D and 3D assets, and optimized lighting and materials for Meta Quest.
    Middle to Senior 2D Game Artist / Concept Artist
    Plummy Games • Nov 2022 - Aug 2024
    Created stylized characters, props and environments for casual, match-3, merge and strategy projects, from initial sketches to final assets and in-game visual QA.
    Junior to Middle 2D Game Artist
    Stellar Group • Sep 2021 - Nov 2022
    Created and polished game assets to match established art styles and implementation requirements.